#024 Dec 1993


                             THE ISEA NEWSLETTER

                             # 24, DECEMBER 1993

Editors: Dirk Boon, Wim van der Plas (Holland). Correspondents: Yoshiyuki
Abe (Japan), Ray Archee (Australia), Peter Beyls (Belgium), Leslie Bishko
(US), Paul Brown (US), Annick Bureaud (France), Jurgen Claus (Germany),
Roger Malina (US), Ivan Pope (UK), Rejane Spitz (Brazil). Lay-out: Rene
Pare (Grafico de Poost). Text editors: Ray Archee, Seth Shostak.
ISEA, POB 8656, 3009 AR Rotterdam, The Netherlands.
Tel 31-10-2020850,  Fax 31-10-2668705 (c/o Heidi van der Plas).
Email ISEA@MBR.FRG.EUR.NL (Board) or ISEA@SARA.NL (Newsletter)


Wim van der Plas

The short discussion in INL23 re the format of the ISEA symposia
and the paper selection process has been continuing via Email.
Our intention was to print a summary of the discussion in this
Newsletter. However, there is a personal report of the last
symposium (FISEA93, Nov 3-7) by our Japanese correspondent Yoshi
Abe in this issue, as well as a summary of the evaluation by the
participants. We do not want to fill the entire Newsletter with
ISEA symposia related matters, so we have decided to postpone the
public discussion to the next issue.
But that is not all. Anyone with access to Email can request a
copy of the discussion-so-far from ISEA. One of the points raised
in that discussion, is a proposal to structure an ongoing discourse
on the net. ISEA94 (Helsinki), is now setting up such a facility,
in order to be able to organize the best symposium ever held,
next August. The announcement follows the FISEA93 evaluation
in this Newsletter.
A comment on all this: Although it is getting easier to get
access to the net, it is still not common for European artists to
have Email. In a country like Greece, it is still practically
impossible, so we are told. Not to mention the Third World.  ISEA
chairman Theo Hesper, who is living in Indonesia, still is not on
the net, although he has been trying to for several years.
OK, let's have Email discussions. But let's also make sure the
rest of the electronic art community is not left out. That is why
we print this Newsletter and airmail it all over the world. Which
brings me to the same old point: your membership fees pay for the
production and distribution of the hard copy. If you're still an
associate member, become a regular one. If you are connected to an
institute (especially an institute that has a library), make it
an institutional member.


Report on FISEA 93
Yoshiyuki Abe

Fifty minute walk in the snow without coat, temp was -5C, was a terrible
and fantastic experience in Minneapolis. I was lost on the way to Walker
Art Center from MCAD and was surprised to find the residents within half a
mile from the world famous museum didn't know where it's located. The
symposium, however, was warm enough for participants with good hospitality
of the staff.

Paper/Panel sessions collected presenters from varied genres and realized
an electronic art conference. The mixture of creators, researchers and
critics was a very positive feature of the conference. They had attractive
titles and were actually good sessions. In the plenary gathering on
the fifth day, there was a discussion on the paper/panel sessions as
reported in the ISEA Newsletter #23. In fact, some presentations were
"Reading the text" or "Speech without AV effect", but I'm not interested
in that kind of discussion, because what I expect is not the presentation
skill but the contents. I just mention that the reading type presenters
frequently quoted and that gave a little bit boring impression in some
cases. Audience always want to hear the presenters' own words.

Despite the narrow and complicated space of exhibition site often negated
the impression of each work, I took pleasure in the exhibition. One of
most impressive works was, by its powerful social message, Bruce Shapiro's
engraved plate.  It's motivated by a murder case, a majority of US people
maybe call it an accident, of a Japanese student that was shot in Baton
Rouge, Louisiana. The case and the verdict reminded us Japanese of the
great importance of cross-cultural understanding and the fact of it's
difficulty too.  Bruce's work and short talking with Craig Ede on the
subject encouraged me to make efforts to establish a more close contact
with USA.

Unfortunately, I missed the Sound event and  half of the program of the
Electronic Theater. Performance programs showed practical applications
with electronics and computer.  Homer G. Lambrecht organized a fantastic
stage with leading artists.

Fax exhibition proved that a collection of images from different senders
can be a quality collaborative work.  This kind of project seems a strong
directorship is required or it'll easily become a bunch of junk papers.

I believe the Poster Sessions (Projects & Applications) are the most
important sessions in the ISEA symposia.  FISEA 93 programmed 7 presenters
in parallel and this provided easy hopping to each presentation. To
realize the aim of ISEA, or to provide a place of cross-disciplinary
interaction, it's extended programming will be expected in future. For
non-native speakers, a one-on-one basis or small party is easier to
communicate with.

I pointed to some negatives here but the symposium succeeded undoubtedly.
Third and Fourth are important stages for these projects and many con-
ferences/festivals have lost the energy and disappeared after second or
third stages. The success in Minneapolis convinced us of the bright future
of this series.

Many thanks to Roman, Alice and all staff of FISEA 93 for the effort.
I had a good time in Minneapolis, and all who attended seemed to have so.
We left MPLS with warm memories.

Yoshiyuki Abe


An evaluation of FISEA93 was conducted during the final session
(the ISEA Panel). 43 forms were returned. The results of the
evaluation are very useful to the directors of next year's
symposium. We would like to thank all respondents.
Joan Klaiber summarized the results. Wim van der Plas tried to
make a fair selection from the remarks.

Great          31%
Good           60%
Don't know      2%
Not Positive    7%

LIKED BEST (Papers & Panels Sessions):

A. Presentations:
1. Brenda Laurel
2. Roy Ascott/Network Without Walls Panel
3. Jan Hoet
4. Rich Gold
5. Samia Halaby
(Many more presentations were mentioned once or twice.)

B. Aspects of the symposium
- Variety of people and nationalities
- Opportunity to share one on one
- Commons Room
- Meeting and hearing from our heroes
- Art Show
- Open conversation during lectures
- People talking about the purpose and meaning of art
- Judicious and inclusive selection of speakers
- Conversations in the hall-finest interactions in my life

DIDN'T LIKE (Papers & Panels Sessions):
- The venue (the Minneapolis Hilton)-- The pomp and starch of the
- Need more time for interaction/dialog, Back to back papers all
  day long--should intersperse papers with active things
- Sculpture panel, Hyper culture panel, Jan Hoet
- All the free-floating ego/pretentious attitude of "artists"
- Too much Mondo 2000; ISEA folks seem lost in the hype like
  everyone else
- People presenting documentation of their latest show without
  having symposium-worth ideas

Great          29%
Good           51%
Don't Know     10%
Not Positive   10%

Great          12%
Good           55%
OK              4,5%
Don't Know      4,5%
Not Positive   24%

- Show artists works in thematic groupings.
- Artists need to be represented with more than one work.
- Historical exhibit of electronic work would be a nice addition.

CONCERT (Wednesday)
Great          26,5%
Good           66,5%
Don't Know      7%
Not Positive    0%

Great          23%
Good           49%
OK              5%
Don't Know      9%
Not Positive   14%

Great          13%
Good           40%
OK              3%
Don't Know      3%
Not Positive   40%

Great          45%
Good           38%
Don't Know     12%
Not Positive    5%

Great          36%
Good           40%
Don't Know     20%
Not Positive    4%

Comments and Suggestions (general):

o Need more emphasis on practitioners talking on their own work;
  poster sessions were insufficient
o Need more interaction/discussion,  Must try harder to develop
  into a major interactive conference
o Offer courses to teach musicians about graphics and visual
  artists about music--let's break down the walls that separate
  these disciplines at theses conferences
o Good mix, ranging from stodgy to cyber-punk
o More panels; less papers
o Any way to delineate between what are essentially demos of new
  technical and substantial discourses on aesthetic and technical issues?
  ...or eliminate the former
o How about a section on new applications of "old" technology
o Allow for cross-categories, like painting/computing
o I liked this better than Ars Electronica
o Recruit younger, more daring artists
o More "hands-on" exhibits and workshops
o Experiment more with form of conference sessions
o Should be more public involvement
o Nice family feeling about the conference
o Well-run event
o Too expensive

Ivan Pope

Help needed to get a UK ISEA Branche off the ground in 94. Calling anyone
in the UK who wants to make this happen. There are many people crying out
for such a development - lets do it.
Call Ivan Pope on 44-(0)81-9851504, or e-mail me ivan@ukartnet.demon.co.uk
or write: Ivan Pope, UKISEA, 13 Brett Rd, London, E8 1JP, UK

Susanna Koskinen

ISEA ONLINE             1 January 1994, Internet

Beginning 1st January 1994 there will be an online discussion forum for
topics of ISEA'94 - The 5th International Symposium on Electronic Art. It
is a lively forum for discussion prior to the artistic event in Helsinki,
Finland in August. The online conference can be reached from throughout
the world, wherever there is an access to Internet. It will contain all
the information about ISEA'94, an ongoing discussion with a hypertext
interface and possibility to view audio and image information.

The aim of ISEA ONLINE is to go deep into the discussion already by the
time of the conference. We are also trying to involve different dis-
ciplines to attend, because the issues do not only concern those already
working in electronic media, but are becoming more and more relevant to
everyone. As electronic forms of information are defining our mental and
physical environment, they have become the focus of our culture. In course
of the discussion various points of view can be brought up, fought out and
developed further.

This collision of different points of view is the actual subject of


The electronic arts create new sets of spatial concepts and experiences.
ISEA'94  assesses the aesthetic and social implications of this paradigm
shift. The topics addressed may include:
Merge - Immerse: the merging of human body and electronic space and of
inner and outer space.
Programmed Spaces: the natural, cultural and  social environments of the
electronic era. Post-biological existance in the age of HIV.
The pleasure of living in the reconstructed nature: The role of design,
architecture and ecology in defining the environment.
Spatial Aesthetics: topographies of art and experience.

ISEA'94 aims at a critical investigation of 'high' and 'low', a  pair of
opposing terms used to designate both technology and culture.
Spectacular  Technologies: historical perspectives on spectacle apparatus
The cultural history of the individual's response to media: high tech
meets low human? The artist and the technomarket: avant-garde or adver-
tising? Military technology or ecology as the forerunner of technology?
Gender in extinction

ISEA'94 GAME ARCADE: Live to score!

ISEA'94 looks to the future of electronic media and its young users by
focussing on questions of psychology, learning and ethics.Interactivity or
Logic and creativity: The role of the computer in the duality
Beam up to a world without teachers: Is a new psychology needed for
electronic kids?
Edutainment: Do computer games really advance learning?
Virtual Literacy: narrative structures  and patterns of reading  brought
about by multimedia and computers.

How to?

ISEA ONLINE shall be started by short commentaries on the topics. It shall
be followed by a free discussion and an edited forum for articles. ISEA
ONLINE is based on the World Wide Web hypermedia service which can be
viewed with a program called Mosaic. It is available for Unix, Windows and
Mac at FTP.NCSA.UIUC.EDU. You can use programs like FTP (or Fetch for
Macintosh) to retrieve the files from NCSA.


In case Mosaic does not run on your computer you can
- use Lynx, available at for example ftp.nic.funet.fi.
- use even linemode www. Source and binaries for all of them should be
available among other places in ftp.funet.fi directory
- telnet to info.funet.fi and login as info. Then select www and lynx and
run it from there
- One interface that at least should work on any kind of terminal is
linemode www which can be tried with telnet info.cern.ch.

If none of these suits you, you can mail to isea-forum-request@uiah.fi for
information about ISEA. That way you will receive the updates regularly,
and your name and address will be added to the isea-forum discussion list.
A mailserver may also come online later in case there's need for email
access to ISEA archives. If you haven't contacted ISEA'94 before and would
like to be updated, please request for information at

The URL for ISEA ONLINE is http://www.uiah.fi/isea
These above addresses will start working on January 1st 1994
Hope to see you soon in ISEA ONLINE!

ISEA'94 is endorsed by ISEA, Inter-Society for the Electronic Arts

5th International Symposium on Electronic Art August 23-28, 1994, Helsinki

January 1st 1994
Network & other Projects/Workshops & Courses
February 1st 1994
Papers & panels/Round tables
Electronic Theatre/Listening Space
April 1st 1994
Poster Sessions/Institutional presentations

Ms. Susanna Koskinen
UIAH / Media Lab
Hameentie 135 C, 00560 Helsinki, Finland
Tel: 358-0-7563-601 fax 602, E-mail: isea@uiah.fi


The First International Symposium on Electronic Art 1988, Utrecht, Holland
Proceedings appeared as Leonardo Special:
ELECTRONIC ART (ed. Wim van der Plas)
Available from Leonardo (MIT Press)
672 Sth. Van Ness Ave., San Francisco, CA 94110, USA
Fax: 1-415-4315737, Email: ISAST@GARNET.BERKELEY.EDU

The Second International Symposium on Electronic Art 1990, Groningen,
Proceedings published by Groningen Polytechnic
SISEA PROCEEDINGS (ed. Wim van der Plas) 236 pages
Available from ISEA, see address below
Price: US$15 plus mailing costs.

The Third International Symposium on Electronic Art 1992, Sydney,
Australia. Selected Papers published by the Australian Film, Television &
Radio School
as MIA #69 (ed. Ross Harley).
Available from ISEA, see address below.
Price: US$ 15 plus mailing costs

The Fourth International Symposium on Electronic Art 1993, Minneapolis,
1. Catalogue, very well designed, full colour, 44 extra large pages.
Published by the Minneapolis College of Art & Design (ed. Susan Han-
Available from ISEA, see address below.
Price: US$ 25 plus mailing costs (very limited availability)
2. Papers
Published by the Minneapolis College of Art & Design (ed. Susan Han-
190 pages, xeroxed.
Available from ISEA, see address below
Price US$ 20 plus mailing costs

Also available through ISEA:
IDEA, the International Directory of Electronic Arts Organizations,
institutes, people, magazines etc in electronic art, all over the world.
Published by Chaos Edition (ed. Annick Bureaud), 500 pages
Price 250 FF or US$43

ISEA, POB 8656, 3009 AR Rotterdam, Holland
Fax: 31-10-2668705, Email: ISEA@MBR.FRG.EUR.NL
MasterCard & VISA accepted (and preferred for int. orders)

Ars Electronica 94 theme:

Exhibitions, Concerts, Projects in the city, Media projects, Symposium and
Lectures. This year's theme: "Intelligent Ambience". From the press
release: "Machine intelligence will serve to make the environment more
efficient and more intelligent so that it will be able to respond more
dynamically and interactively to human beings. The realization of the
concepts of computer aided design and virtual reality will thus be fol-
lowed by the realization of computer aided environment and intelligent,
interactive, real surroundings."
For further info, see Calls for Participation section.

Menno Rubens

This is an announcement for electronic artists and designers all over the

September/October 1994 the Foundation ATTILA (based in Rotterdam, Holland)
is organising an international electronic workshop. The idea is to send
and to receive 3D-models for SCULPTURE-BUILDINGS. Buildings which are
sculptures, and sculptures actually being buildings. Buildings are
regarded as sculptures to work and to live in. All the received 3D-models
will be assembled together to form a virtual "Global City", sculptured by
an international group of artists and designers (you !). When this project
SCULPTURE CITY INTERNATIONAL is completed in oktober 1994, all par-
ticipants will receive an image of the assembled city.
SCULPTURE CITY INTERNATIONAL will be part of an exhibition in Gallery RAM
in Rotterdam, Holland called SCULPTURE CITY ROTTERDAM. The resulting
Global City will be exhibited at the exhibition during september and
october 1994 (on monitors and in coloured plots, artist's names will be

This is a first message, you can expect the second message with more
detailed information on SCULPTURE CITY INTERNATIONAL soon.

If you are interested in participating as an individual or with your
organisation, or if you have useful (electronic) addresses of people who
might be interested, please contact me or send them this message.

Menno Rubbens           menno@dutiq50.tudelft.nl

Ray Archee

The Next Wave Festival
May 16 - 29, 1994, Melbourne, Australia

This festival is about the Nineties and the drive to 2000. Next Wave
actively acknowledges a young Australia that is vibrantly diverse in
its cultural and artistic reference points, and informed and affected
by the growth of digital media.

The Next Wave Festival Art and Technology (ARTECH) program examines
the technological developments in contemporary art and entertainment.
ARTECH taps directly into youth interest in the digital world by
introducing the history of artists' relationship with technology,
and showcases the latest trends in this practice.

The National Gallery of Victoria will be host to a number of major
events including:

-    Wild-Water Window is an interactive stained glass window from
     sunset to midnight. Created by Jon Wild the exhibit is a
     virtual environment of image and sound combined with Artificial

-    Gary Warner will curate the Digital Globe, an exhibition of
     the latest developments in computer animation, from all over
     the world.

At the Gallery 101, Collins St ARTECH will display works of visual
art made possible by the computer printer, installations, and
continuous animated art.

The ARTECH symposium (21, 22 May, 1994) is to be held at the George
Fairfax Studio at the Victoria Arts Centre. Amongst other speakers
the forum will feature Hank Bull from Vancouver and David O'Halloran
from ANAT (Australia).

Annette Weintraub

Graphic Design/Computer Graphics

The City College of New York. Assistant Professor. $29,931-$43,915.
Tenure track. Start Sept. 1, 1994, pending budgetary approval.
Qualifications include M.F.A. or equivalent, college teaching; excellent
design skills, experience in multimedia design and production,
exhibition and/or professional record of achievement. Teach undergrad.
and grad. courses in computer-based design, publishing and multimedia;
grad. seminar in design. Share responsibility for program administration
and management, technical support, and fundraising. Committee work;
student advisement. Include letter of application with teaching
philosophy; CV; 20 slides of own and up to 20 slides of student work
(may include additional examples on disk or tape); SASE; names,
addresses & phone numbers of three references. Application deadline
February 2, 1994. Affirmative Action; Equal Opportunity Employer; Women
and Minorities encouraged to apply.
Application to: Professor Elizabeth O'Connor, Chair, Art Department,
Convent Avenue at 138th Street, NY, NY 10031, USA.

Ivan Pope

3W Global Networking Newsletter is offering free small ads for individuals
who provide services relating to the global networks.

In an attempt to widen knowledge about how to access and use the networks,
3W is starting a free adverts section as from Issue 3, Jan/Feb 1993. This
section will be open to any individuals who wish to advertise their
professional skills to potential users. This covers  consultancy, teach-
ing, training, info-searching, research, writing, development, setup,
maintenance, management or any others that pertain directly to the new
global networks.

These ads will run in a section called NETWORKERS within the (Re)Source
section of the magazine.
All ads will consist of a Heading (max 4 words) and text (max 30 words).
All ads must contain an e-mail contact address, though they may contain
other contact information.
All submissions must have a subject line of NETWORKERS.
Mail ads to networkers@ukartnet.demon.co.uk

Please note that there is no guarantee of inclusion, due to space
limitations. Publishers decision is final. For information about other
advertising in 3W please mail : ads@ukartnet.demon.co.uk
or contact: Ivan Pope, Editor 3W - Global Networking Newsletter,
13 Brett Rd, London  E8 1JP, UK. Tel: 44-81-5330818,  Fax: 44-81-5330818,
Email: 3W@ukartnet.demon.co.uk or ivan@ukartnet.demon.co.uk

                           CALLS FOR PARTICIPATION

Festival for Art, Technology and Society
June 21-25, Linz, Austria

Prix Ars Electronica:
Competition for the Computer Arts
4 categories:
Animation (first prize US$ 24.900, 2 prizes of US$ 8.300)
Graphics (first prize US$ 8.300, 2 prizes of US$ 4.150)
Music (first prize US$ 12.450, 2 prizes of US$ 41.50)
Interactive Art (first prize US$ 16.600, 2 prizes of US$ 4.150)

Entry Deadline: February 28, 1994

Info, entry forms:
ORF Landesstudio Oberosterreich
Europaplatz 3A, Linz, Austria
Tel: 43-732-6900-238, 267, fax: 270, also Fax: 43-732-7612350 or 783745

May 4 - 8  1994, Glasgow, Scotland, UK.

The second News Visions International Festival of Film and Video. The
festival will consist of single screen film and video selected from
international open submission, plus specially curated thematic programs
with linked workshops and talks by makers. In keeping with our
provocative and challenging programme remit, we are interested in
receiving submissions from makers who are active in the areas of video,
film and computer image production, irrespective of format, style or genre. 
New Visions has an active policy of mixing formats and genres in our programmes.

A central theme to this year's event will be the use of new low-cost
technologies in creative expression and comunication, from street
journalism, video diaries, to artist's pieces, feature length works and
animations/electronic graphics produced with computers

In an attempt to broaden the festival format and atmosphere, there will be
an open forum of multi-media events, including live music, performance,
expanded film and video installations and other actions we will be pleased
to find uncategorisable. We would like to hear from people who would like
to get involved in any of these events or present work in this area

Deadline for submissions: February 1st 1994.
Info: New Visions, P.O. Box 1269, Glasgow G3 6QA, Scotland, UK.
Tel: 44-41-3320744

October 17-18, 1994 Washington, DC, USA.

Following our three successful meetings (the Chapel Hill '89, San Diego
'90, and Boston '92 Workshops on Volume Visualization), this fourth
meeting will provide the opportunity for demonstrations of new
developments in this evolving area. Scientists from all disciplines
involved in the visual presentation and interpretation of volumetric
data are invited to both submit and attend this Symposium.

The Symposium is sponsored by ACM-SIGGRAPH and the IEEE Computer Society
Technical Committee on Computer Graphics. This Workshop will take place
during the week of October 17-21, 1994 at the Sheraton Premiere at Tyson
Center Hotel in Washington DC area, in conjunction with the Visualization
'94 Conference.

Six copies of original material should be submitted to the program co-
chairs on or before March 31, 1994. Authors from North America are asked
to submit their papers to Arie Kaufman. All others are to submit their
papers to Wolfgang Krueger. Suggested topics include, but are not limited

* Volume visualization of unstructured and irregular grids.
* Parallel and distributed volume visualization.
* Hardware and software systems.
* Validation and control of rendering quality.
* Volume segmentation and analysis.
* Management, storage, and rendering of large datasets.
* User interfacing to volume visualization systems.
* Acceleration techniques for volume rendering.
* Fusion and visualization of multimodal and multidimensional data.
* Visualization of non-scalar volumetric information.
* Modeling and realistic rendering with volumes.
* Discipline-specific application of volume visualization.

Papers should be limited to 5,000 words and may be accompanied by an NTSC
video (6 copies, please).  The accepted papers will appear in the Sym-
Proceeding that will be published by ACM/SIGGRAPH and will be distributed
to all SIGGRAPH Member "Plus".

Program Co-chairs:
Arie Kaufman                         Wolfgang Krueger
Computer Science Department          Dept. of Scientific Visualization,
State University of New York         P.O. Box 1316, Schloss Birlinghoven
Stony Brook, NY 11794-4400           D-5205 Sankt Augustin 1  GERMANY
Tel 1-516-632-8441/8428, fax 8334    Tel 49-2241-14-2367, fax 2040

Symposium Co-chairs:
Roni Yagel                           Holly Rushmeier
Dept. of Computer Science            Rm. B-146, Bldg. 225
The Ohio State University            NIST
2036 Neil Av. Columbus, OH 43210     Gaithersburg, MD 20899
Tel 1-614-292-0060, fax 2911         Tel 1-301-9753918, fax 9639137


International Resources in Art, Science & Technology Profiles of
organizations and individuals working at the intersection of the arts,
sciences and technology. Includes over 500 entries for
artists-in-residence programs, Grants and fellowships.
Published by MIT Press (ed. Craig Harris) 256 pages
Price US$ 29.95
To order call 1-800-3560343 (from within USA) or 1-617-6258569

Kunst im Netz
Proceedings of symposium held in Graz (Austria), March 1993.
Published by Zeronet (ed. Robert Adrian & Gerfried Stocker) 177 pages.
Price ATS 150
Proceedings of 'In Control' (held in May 93) and 'On The Air' soon
Order complete set of three for ATS 300
Zeronet, Wiedner Hauptstrasse 37/70, A-1040 Wien, Austria

New magazine on New Technology & Culture
Spanish, English Summaries. Trimestrally.
Sections: Art & Computer, Telecommunications Art & Culture, New Technology
& Museums, Literature, Music, VR, America Larina, Holography.
Nuevas Tecnologias, Creacion, Cultura
Dir. Orlando Carreno
POB 23175, 28038 Madrid, Spain
tel 34-1-5284-791, fax 814


December 5, 1993 - January 9, 1994   Den Haag, Holland
3 new INSTALLATIONS by Alexander Hahn.
World Wide Video Center, Spui 189, 2511 BN Den Haag, Holland
Tel: 31-70-3644805, Fax: 3614448

New Years Eve, London, UK
Night of the Fire Cabinets
A New Years Eve event building up to a midnight performance/installation
by Loophole Cinema. Multi-media film, sound, experience. Burning of the
Fire Cabinets.
Near London Bridge Station, New Years Eve 1993
Tel : 44-71-7937317 for more details

February 21 - 25  1994, Darmstadt, Germany
Info: Erich J. Neuhold,  GMD-IPSI / T.H. Darmstadt, Dolivostrasse 15
P.O. Box 104326, D-64293 Darmstadt, Germany.
Tel: 49-6151-869802, Fax: 49-6151-869818, Email: neuhold@darmstadt.gmd.de

May 4 - 8  1994, Glasgow, Scotland, UK
Deadline for submissions: February 1st 1994.
Info: New Visions, P.O. Box 1269, Glasgow G3 6QA, Scotland, UK.
Tel: 44-41-3320744

June 21 - 25  1994, Linz, Australia.
Info: ORF Landesstudio Oberosterreich, Europaplatz 3a, Linz, Australia.
Tel: 43-732-6900-238, 267, also Fax: 43-732-7612350 or 783745

July 23 - 27  1994,  Campus Sart Tilman, B-4000 Liege, Belgium.
Info: ESCOM Secretariat, Centre de Recherches Musicales de Wallonie
16 place du 20 Aout, B-4000 Liege, Belgium.
Tel: 32-41-223362, Fax: 32-41-220668, Email: URPM@BLIULG11.BITNET

August 23 - 28  1994, Helsinki, Finland.
The 5th International Symposium on Electronic Art will take place in
Helsinki, Finland. ISEA'94 will be a lively forum for artists, scientists,
educators, critics and scholars, all those who share a professional
interest in the electronic media. In addition to approximately 200 
international participators, the organizers expect a total attendance of
10.000 visitors.
Info: ISEA'94, University of Arts and Design UIAH, Hameentie 135c, 00560
Helsinki, Finland. Tel: 358-0-7563344, Fax: 7563537, Email: ISEA@UIAH.FI

September 12 - 17 1994, Aarhus, Denmark
Info: ICMC 1994, Musikhuset Aarhus, Thomas Jensens All, DK-8000 Aarhus C,
Denmark. Tel: 45-8931-8171, Fax: 45-8931-8166, Email: ICMC94@daimi.aau.dk

The Inter-Society aims at joining a world-wide network of artists, scien-
tists and their institutes, making it easier for the institutes and
individual members to share expertise with each other. The aims of the
Inter-Society are to promote a structured approach to electronic art and
to help finance worthy electronic art projects. For membership information
contact ISEA at the address on the front page.

ISEA distributes a hard copy version of this Newsletter in order to keep
its members, who have no access to Electronic Mail, informed. Those
members can, if they desire, get in touch with the Email addresses men-
tioned in this Newsletter by contacting ISEA.

Support: Erasmus University Rotterdam (Law Dept), Amsterdam University,
V2  Organisation,  Tell Productions,  YLEM,  ISAST,  Renderstar Tech-
nology, Media Research,  Museum der Stad Gladbeck, Corel Corporation.
End of Newsletter

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